{"id":3362,"date":"2020-08-14T11:20:00","date_gmt":"2020-08-14T11:20:00","guid":{"rendered":"https:\/\/renderguide.com\/?p=3362"},"modified":"2020-09-01T11:54:32","modified_gmt":"2020-09-01T11:54:32","slug":"blender-basics-tutorial-creating-a-3d-house-part-4","status":"publish","type":"post","link":"https:\/\/renderguide.com\/blender-basics-tutorial-creating-a-3d-house-part-4\/","title":{"rendered":"Blender Basics Tutorial: Creating a 3D House (4)"},"content":{"rendered":"\n

This is a Part 4 of the Blender<\/a> 2.8 Basics tutorial series. You can check out the previous<\/a> part where we look into non-destructive modeling, modifiers and materials. Or the first part<\/a> if you missed it, which explains interface, moving in 3D space and shortcut keys.<\/p>\n\n\n\n

This is a final part of the series, so we are going to finish our scene and learn:<\/p>\n\n\n\n